When I found these free models of African animals, I couldn't stand to make a 3D Stereogram of them. Though it took quite long to align textures I really enjoy the result.
I used couple more tricks that hard to notice but they really helped to encode pretty complex 3D scene into a 2D image. One is texturing the ground and monoscopic areas (It has always been a problem in my previous works). The second one is using "morphing" texture which allowed me to show more details on the left and right objects. Morphing texture makes small retinal revelry effect, however it instantly disappears as soon as you dive into a 3D scene.
Tell me if you had difficulties viewing this work, I really need to know how the Morphing Texture affects on depth reception.